AMD's newest launch, the RX 6600 XT, takes purpose at high refresh rate 1080p pc gaming. Much of the resolution discourse in video gaming nowadays has actually been centered around 4K resolutions, be it console or PC pc gaming. However, AMD is wanting to record those customers still shaking 1080p displays, customers that are seeking to video game with max graphics as well as high refresh rates at 1080p. Does the 6600 XT make good sense, specifically for its recommendation card rate, when compared to the competitors?
Specifications
- Architecture: RDNA 2.0
- Memory: 8GB GDDR6
- Memory Bus: 128 bit
- Memory Bandwidth: 256 GB/s
- Base Clock: 1968 MHz
- Game Clock: 2359 MHz
- Boost Clock: 2589 MHz
- Memory Clock: 16 Gbps
- Shielding Units: 2048
- Appearance Systems: 128
- ROPs: 64
- Calculate Unites: 32
- RT Cores: 32
- Infinity Cache: 32 MEGABYTES
- I/O: 1x HDMI 2.1; 3x DisplayPort 1.4
- Maximum Digital Resolution: 7680 x 4320
- Rate: $379 Recommended Retail Rate (Referral Card).
First Words.
When AMD first unveiled the RX 6600 XT, it likewise disclosed, at least at launch, the card would just be offered through its AIB partners. We must note that already, there aren't any referral 6600 XTs to examine. Our review was performed making use of the MSI RX 6600 XT Video Gaming X GPU, which does include a couple of perks such as Twin Frozr cooling, an aluminum backplate to help keep the GPU and also VRAM cool, and more. It can additionally be assumed there is a factory overclock in location, though the precise base as well as boost clocks of the GPU were not made readily available to us prior to stoppage. We will certainly upgrade this evaluation with those specs once we have them. However, it's sensible to think the numbers shown in the testimonial will be a couple of percentage points greater than the referral card AMD states might be available quickly. Because of this, it's crucial to note the card we examined today is additionally a lot more costly than the referral card, retailing for $569.99 according to our MSI Public Relations rep. This cost is partially due to the existing tolls on electronic items originating from China to the US.
The card itself looks amazing. I have actually always liked the aggressive design of MSI's cards, and also the Gaming X does not disappoint here. As a person that lives in a desert and continuously battles with warm, also in a cool residence, I appreciate the large Torx fans on the front to maintain the card cool under pressure.
I actually wish even the AIB cards stimulated the appearance of the referral cards as I really value the appearance of the 6000 GPUs (as I pointed out in my RX 6700 XT testimonial). Nonetheless, I do not dislike the look of the MSI Gaming X line of 6600 XT one little bit, consisting of the logo on the side which brightens when the COMPUTER is on.
AMD's RDNA 2 functions are below with the 6600 XT, though in a pared back method. Compared to the 6700 XT, the 6600 XT sees a reduction in virtually every metric including its Infinity Cache (96 MEGABYTES vs 32 MEGABYTES), Ray Accelerators (40 to 32), and also the VRAM (down from 12GB to a much more standard 8GB). This could be one of the more impactful differences as 8GB of RAM may see the RX 6600 XT be outmatched by more current AAA games at max graphics, like in _ Watch Dogs Myriad. _ It does leave me to examine the future proofing of the card, especially when various other AMD cards-- as well as the less costly Nvidia RTX 3060-- sport more VRAM with the purpose of future proofing.
The RX 6600 XT does take advantage of AMD attributes like Radeon Cool, Radeon Increase (on sustained titles), Radeon Anti-Lag, and also leverages AMD's Smart Accessibility Memory (assuming you've obtained a Ryzen-equipped equipment) in addition to the lately launched AMD FidelityFX Super Resolution (FSR). The last is suggested to permit higher efficiency while offering "near-native" picture high quality throughout the scene.
Numerous will naturally compare this to Nvidia's Deep Understanding Super Sampling, though both methods are in fact quite different. Nvidia's DLSS leverages device learning to reconstruct the picture while offering a temporal antialiasing. AMD's FSR, meanwhile, is a spatial picture improvement acting on a per-frame basis. It functions by trying to find sides in the scene as well as after that attempts to solve those sides to a higher resolution. Unlike DLSS, there is no machine knowing entailed.
Most importantly, DLSS is a full-on repair, whereas FSR is not. It is instead a spatial upscaler. DLSS consists of a temporal component, whereas FXR does not make use of any kind of movement vector data. This means while DLSS can enhance intra-edge information (solving appearance information and text on a billboard, as an example), FSR can not improve the quality of the picture consisted of "within" those sides. DLSS and FSR, as a result, are 2 various strategies trying to fix a little various issues. They are not 1:1 equivalent. Finally, it deserves noting FSR does work with Nvidia cards, suggesting even more players can capitalize on the method when able, whereas DLSS is unique to Nvidia RTX cards.
FSR is offered in couple of games right now, though AMD does state that as a result of how it works at the developer level, it needs to make it much easier for devs to execute in their video games. It likewise allows for multiple modes, from Quality presets where the FSR pass focuses on picture high quality, to Performance where eking out a lot more FPS is more crucial.
AMD RX 6600 XT-- Performance Benchmarks.
Allow's get involved in the standards themselves. In our screening, we stacked the RX 6600 XT against previous RDNA 2 cards from AMD, particularly the RX 6700 XT as well as the RX 6800. We likewise consisted of the last generation RX 5700 XT for a gen-on-gen comparison. For the competition, we consisted of the RTX 3060, RTX 3060 Ti, and the RTX 3070.
Examination Bench.
- CPU: Intel i7-10700K @ 3.8 GHz (Increase Clock up to 5.1 GHz).
- Cooling: Corsair 100i 240mm Liquid Colder.
- Motherboard: Gigabyte Aorus Z490 Ultra.
- RAM: Corsair Vengeance 32GB @ 3200MHz.
- Storage: Intel 760p 2TB M. 2 NVMe, ADATA Falcon 1TB M. 2 NVMe.
- PSU: RM 850X 850W.
- Case: Lian Li 011 Dynamic.
It is very important to keep in mind that as we are using an Intel powered rig, we are not able to give criteria for the RX 6600 XT if we were making use of AMD's Smart Accessibility Memory. We very advise reading other evaluations that have the ability to give this data to get a more clear photo, particularly if this is something your rig has the ability to handle.
AMD RX 6600 XT-- Synthetic Standards.
For our synthetic screening we relied on 3DMark's DX12, DX11, and Ray Tracing benchmark. It needs to be noted we chose for the basic versions of Time Spy as well as Fire Strike as the RX 6600 XT is meant for 1080p gaming, as well as we used default setups on every criteria.
__.
__.
As we can see while Spy graph, the RX 6600 XT squeezes out a win total contrasted to the EVGA RTX 3060 Black, though it does fall back its AMD companions, with even last generation's RX 5700 XT beating the RDNA 2 card. We see the RX 6800 well lead the pack, besting also the RTX 3070 Owner's Edition in overall as well as graphics rack up.
The Fire Strike examination reveals comparable outcomes, with the RX 6600 XT vanquishing the RTX 3060. Nonetheless, the card delays behind the RTX 3060 Ti (as it carried out in the moment Spy test too). Once again, we see the RX 6800 lead the pack with an outrageously remarkable graphics score, along with leading total.
AMD RX 6600 XT Gaming Standards.
For video gaming, we stayed with both 1080p and 1440p resolutions. For these tests we just reported normal numbers without ray tracing. We'll have a section committed to ray tracing performance listed below.
For video gaming standards, to keep the outcomes as constant as possible, we made use of in-game criteria tools when readily available. If there were none readily available, we would after that create a circuit to run as well as attempt to replicate each pass identically to catch one of the most consistent information possible. This means for a video game like _ Control _, we would run the Corridor of Ruin as we've performed in previous criteria tests. We also examined a gamut of video game engines from _ Perspective No Dawn's _ Decima engine, _ Watch Dogs Myriad's _ Anvil Next, along with both DX11 and DX12 APIs.
__.
__.
As you can see from the charts over, the RX 6600 XT does do fairly well at 1080p in a number of the titles offered. In our screening, no video game checked below 60 frames-per-second, which ought to be the cheapest requirement, especially at 1080p nowadays. Demanding triple-A titles like _ Assassin's Creed Valhalla _ or _ Perspective No Dawn _ show exceptional results at 1080p, fitting the brief AMD was wanting to fill.
When compared with the last generation RX 5700 XT (also a Pc gaming X variant), nevertheless, the outcomes really feel a bit more muddled. Some video games, such as _ Godfall _ see the RX 6600 XT delight in a small 2.2% rise over 5700 XT, other video games like Ubisoft's _ Anno 1800 _ show a starker outcome for the 6600 XT, with the 5700 XT enjoying a 10% increase in framerate at 1080p.
The outcomes feel also a lot more jumbled for the RX 6600 XT when you contrast it to the RTX 3060 Ti, whose market price is only detailed as $20 more than the referral 6600 XT. For that added $20 (assuming you can locate either at their corresponding market prices), you see games like _ Control _ delight in a 36% boost in FPS at 1080p, as well as staying above 60 on average at 1440p (versus approximately 44 for the 6600 XT).
Contrasted to the cheaper RTX 3060 at 1080p, the 6600 XT does see a win, doing typically 4% faster at 1080.
_ Anno 1800 _ is an example of a title that really profits performance-wise from AMD's FidelityFX Super Resolution. While _ Anno _ does not consist of ray tracing, it does sustain FSR, which sees all the cards in our bench obtain an increase in performance. We used the Balanced preset, and contrasted to the native numbers we do see some may big gains throughout the board. FSR right here makes the case for using the 6600 XT for 1440p gaming, with a really respectable 99 FPS standard, which does see it defeat the RTX 3060 by a slim margin. However, the RTX 3060 Ti, despite having FSR, impacts the doors off the 6600 XT with a boost versus the AMD card of 33% in performance.
AMD RX 6600 XT-- Ray Tracing Benchmarks.
As with all new GPUs nowadays, the question "does it map the rays" will constantly show up. So we put the card with its rates with a few games with various executions, from the representation and also lighting job in _ Watch Dogs Legion , to the ray traced shadows in _ Shadow of the Tomb Raider . New to our bench is Counterplay Gamings' _ Godfall _ which features not simply ray tracing however additionally FidelityFX Super Resolution.
3DMark's Port Royal tests Ray Tracing performance on each card, as well as right here we see the RTX cards pull ahead, also the more affordable RTX 3060. It makes good sense as Nvidia is on their 2nd round of RT-capable equipment while the RT Cores in the RDNA 2 design are AMD's very first real pass as hardware that can take advantage of DXR. However, the RX 6600 XT rests at the bottom of the pack when it comes to Port Royal, a trend we will certainly see proceed unfortunately in pc gaming benches.
__.
__.
The intense area for AMD is its FSR efficiency over Nvidia's cards-- which can also utilize FSR-- in _ Godfall _. The looter-slasher from Counterplay Gamings has actually been used extensively in the advertising of FSR by AMD, so it does stand to reason the efficiency in this title will be, well, very great on AMD's cards. With ray tracing allowed, along with FSR Balanced, we see the RX 6600 XT break practically 110FPs at 1080p, coming in on standard at 108. However, it's still insufficient to defeat out the Nvidia competition with FSR likewise made it possible for, with the RTX 3060 eking out much better 1080p as well as 1440p performance right here.
The RX 6600 XT additionally relatively does not like _ Watch Dogs Myriad _, with the AMD card turning in just unplayable numbers below. _ Control _ was additionally a little bit of a dissatisfaction, with Solution's mental action game having a hard time to simply pack appearances at times on walls or on Jessie's garments during our go through the Corridor of Ruin. This might be down to the 128-bit bus on the 6600 XT presenting a bottleneck, yet we can't be 100% particular.
It is secure to say that the RX 6600 XT is not necessarily going to be a huge performer for players with Ray Tracing, at the very least not till more titles leveraging the DXR API can additionally leverage FSR.
Temperatures And Also Noise.
From a temperature perspective, I was very delighted with the RX 6600 XT's efficiency. The card, even when under lots doing ray tracing making never saw its temps come to a head greater than 68 degrees Celsius. Even when maintaining the card cool, the GPU itself never appeared loud either-- this was one silent GPU and also I significantly valued that.
Final Thoughts As Well As Conclusion.
All points informed, with the data staring me in the face, I need to question why this card exists. Certain, there is a market for 1080p pc gaming AMD is relatively excited to fill.But with the existing lacks facing GPU manufacturers and consumers, as well as wildly high expenses when you can locate a card in the wild, $379 for the reference variation of a 1080p performer really feels steep, even in today's market. This is compounded when you take into consideration, in a perfect world, the much far better RTX 3060 Ti exists for $20 more.
This is additional worsened when you consider at launch the RX 6600 XT will be offered mostly as AIB cards, meaning their cost will certainly be much greater than the noted $379 rate by AMD. At that price, some consumers might simply hold up and acquire a far more powerful card if they are mosting likely to need to invest $500+ on a GPU, or perhaps simply wait and get hold of a current-gen console like the Xbox Collection X or PlayStation 5, especially since both those consoles retail, at a lot of, for $499 as well as offer much higher resolution targets like 4K video gaming.
The rates here feels too high, also for the $379 reference card. While the MSI 6600 XT does carry out better than our RTX 3060, the RX 6600 XT, for a 1080p card, truly seems like it must be valued better to the 3060 itself, not its Ti sibling.
In addition, while FSR does offer an uptick in efficiency that many may appreciate, I located the real visuals doing not have when allowed. _ Godfall _ looked jumbled on my 1080p display, as well as while AMD discusses "near-native" picture quality, I located many scenes missing detail in _ Anno 1800 _ on both AMD and Nvidia cards when utilizing FSR.
All informed, I don't fairly know whether or not I might easily recommend the 6600 XT to somebody, especially when you consider the baseline expense before you also element in the present market's mark-up we are already seeing around the net ahead of its launch. Yes, the RX 6600 XT provides high-refresh performance at 1080p-- it fits the brief perfectly. Yet when considering the more comprehensive market, it just does not make feeling to me directly.
Nvidia's 3060 Ti is valued just $20 more MSRP as well as surpasses the 6600 XT by 33%. Moreover, the 6600 XT is $50 a lot more costly than Nvidia's 3060, yet executes just 4% faster. It feels like the RX 6600 XT's rate was picked merely due to the restraints on the market and also nothing else. I really felt the RX 6700 XT was overpriced for its performance, as well as the fad right here proceeds as well.
The AMD RX 6600 XT does what it laid out to do: high refresh-rate video gaming at 1080p. The MSI variant we assessed remained awesome as well as silent under pressure, as well as the card even kips down some great outcomes at 1440p. Nonetheless, I can not help but feel reluctance when advising this card to any individual. 1080p is dated at this moment, with many players choosing greater resolution, high refresh monitors today. 4K pc gaming is feasible on gaming consoles, which theoretically do not set you back that a lot more than the 6600 XT. Furthermore, for partially more money in a perfect world, you can anticipate to see better 1080p, 1440p, as well as ray tracing efficiency in the RTX 3060 Ti.
Does it fit its brief? Yes. Is it overpriced of what it establishes out to accomplish? Additionally yes. All informed, it makes the RX 6600 XT really feel out of place and overpriced compared to its direct competition. It's a card that achieves what it requires to, sadly at a costs.
Comments
Post a Comment