Afk Arena Guide - Everything you need to know about the update 1.17.05 - Gamerdo - Video Peel Mailages, Instructions, Exemplary procedures, reviews and culture

OK, if you're like me, have you played through (and sometimes waiting) afk arena, just to learn that much more behind it is as to be seen on the surface. There are guilds, a PVP arena and many other systems and game modes to pay attention to, and - honestly - it can be confusing.

Today I want to talk about the latest update afk arena. This update offers some useful features for the quality of life, but also complements some new systems and even a few new heroes. Read everything you need to know about the patch 1.17.05.

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Updates of the quality of life

Afk arena is a game that you can tap around without concern, but the latest update makes that a little easier. The menus were clearly summarized and rearranged so that everything on your screen is something clearer and clearer.

There is also a new shelf Rewards system that I consider as an update of the quality of life, as the daily quests of the game feel less boring. The basic idea is that you receive points for completing quests, which can then grant you new rewards every day. So it feels like it's really important to do any daily task. In the past one could only do a bit of it and it was fine.

New heroes

With this patch two new heroes have come to this afk Arena. One is a secretary-based hero of the Maulers Group called Safiya. The other is Eironn, a mobility-based hero of the Wilders Group.

Safiya is essentially the Maulers equivalent to Belinda, as it is damage causer and supports her team. Eironn, however, is a bit mysterious. He can do a lot of damage, but does not seem to be suitable as a front or backline hero. He has an interesting vortex ability to pull the enemies in a narrow group around them. Currently, it is difficult to see how these units are stacked in the overall meta of afk arena but between them seems to be Eirne's hero who shakes things on the road.

Wish list

For those who have a few too many angels from Noble Tavern, the addition of wishlist is of interest. Players can now choose heroes from certain political groups that they want to summon, which increases the likelihood that they appear.

With this system it is not more likely that they summon more rare units. These rates are unchanged, but the likelihood that the heroes of the next rise, which they pull, actually are that they want is higher. It's not a full game-chante, but it's better than if summons are as random as they were.

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